Alexander Muscat is a game designer, researcher, and lecturer. He develops experimental games and virtual spaces that explore the perceptual, spatial and artistic qualities of game design, and holds a PhD in design research.
His work has received award nominations at international game and art festivals including A MAZE and Freeplay. Alex’s design knowledge has been shared at internationally at academic and industry conferences including CHI Play, DiGRA, and GCAP.
Alex’s work within game and level design often focuses on the intersection between experiences of curiosity, ambiguity, and exploration. He is also interested in new approaches to teaching game design, and playful and game-like thinking in health and rehabilitation technologies.
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