Spotlight
Exploration game set in an abstract world that can only be understood through movement. Overcome the unexplained and reveal secrets within.
Current
University course focusing on level design theory and practice across three different capstone projects.
Follow-up to WORLD4, pushing its mind-bending design to new frontiers
Level designs made across multiple game genres and tools.
Past
Interactive display as part of the Capitol Theater’s restoration and re-opening.
Interactive therapy system designed to aid the rehabilitation of patients with acquired brain injuries.
Exploration game set in an abstract world that can only be understood through movement. Overcome the unexplained and reveal secrets within.
Game studio and research group operating at the intersection between academia and industry.
Virtual reality game of cat-and-mouse between sharks and a small submersible.
Health and lifestyle companion game for smartphones to encourage social and physical activities.
Team based, role playing, card game of spying, bartering, strategy and diplomacy.
Narrative exploration game where players must negotiate and confront past and future within a Brutalist city.
Side-scrolling action game set on the outside and inside of towering, mechanical walking city.
Hyper-kinetic platforming game set in an Ancient-Egyptian meets Cyberpunk world