Alexander Muscat is an experimental game designer and researcher with an expert focus on the design of interactive virtual environments. His practice extends to virtual reality, unconventional game interfaces, and alternative digital game applications in industry. He is interested understanding how to design interactive virtual environments that compel audiences to explore and investigate. As an IGDA Scholar he was able to share his preliminary findings on the different dimensions of immersion through exploration at GDC, the premier conference on game development. He is currently a PhD student at RMIT University, where he is investigating this through the lens of virtual environment and level design. His work builds upon his previous investigation into virtual narrative environments as part of his B.MC (Hons) at RMIT University. When on break from day to day research you will find him exploring the streets of Melbourne, or tucked away in a coffee shop sketching out virtual environment concepts and game level designs.

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